What is the difference between a wireframe, a mockup, and a prototype?

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In web and app design, wireframesmockups, and prototypes are tools used during the design process—but they serve different purposes and show different levels of detail.

🧩 1. Wireframe

  • basic, low-fidelity layout.

  • Focuses on structurelayout, and functionality, not style.

  • Usually in black and white with boxes and lines.

  • No colors, images, or branding.

  • Tools: Balsamiq, Figma, Sketch (wireframe mode)

πŸ“Œ Think of it as a blueprint.

🎨 2. Mockup

  • static, high-fidelity visual design.

  • Shows the look and feel of the final product.

  • Includes colors, fonts, images, logos, and other UI elements.

  • No functionality—not interactive.

  • Tools: Adobe XD, Figma, Photoshop

πŸ“Œ Think of it as a polished picture of the final design.

πŸš€ 3. Prototype

  • clickable, interactive simulation of the product.

  • Used to test user flows and behaviors.

  • May range from low to high fidelity.

  • Simulates how users will interact with the app or site.

  • Tools: Figma, InVision, Adobe XD, Axure

πŸ“Œ Think of it as a test drive of the actual app.

Each step builds on the last, moving from planning to design to testing.

Read More

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