How do you determine the fidelity (low vs high) of a prototype?

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The fidelity of a prototype—low vs. high—refers to how closely it resembles the final product in terms of visual detail, interactivity, and functionality. You determine fidelity based on several key factors:

🔍 1. Visual Detail

  • Low-Fidelity:

    • Simple sketches or wireframes

    • Basic shapes, placeholders, grayscale

    • No branding, colors, or images

  • High-Fidelity:

    • Accurate colors, typography, icons

    • Looks like the real product

    • Includes brand elements and UI design

🖱️ 2. Interactivity

  • Low-Fidelity:

    • Limited or no interaction

    • May show screen transitions, but not real user flows

  • High-Fidelity:

    • Clickable, interactive elements

    • Simulates real user experience

    • Supports navigation, inputs, and feedback

🧪 3. Purpose of the Prototype

  • Low-Fidelity:

    • Early-stage brainstorming and layout validation

    • Fast, cheap, easy to change

  • High-Fidelity:

    • User testing, stakeholder approval

    • Developer handoff, usability evaluation

🧠 4. Tools Used

  • Low-Fi Tools: Paper, Balsamiq, basic wireframe tools

  • High-Fi Tools: Figma, Adobe XD, Sketch, InVision (with detailed components)

Choose the fidelity level based on project stage, goals, and audience.

Read More

What is the difference between a wireframe, a mockup, and a prototype?

Can you describe a project where you used prototyping tools?

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